my job involves a lot of concurrency, since we specialize in infrastructure for multiplayer games.
i have a lot of ideas on how to simplify the programming model we expose to plugin developers, some of which i’ll be expanding upon at a later date.
but, to help achieve those goals, paul hammant turned me on to a [...]
August 12th, 2008 · Tags: code, electrotank, opensource, tech | | No Comments »